In the last chapter, there are information about the best way to start the game. Chapter 9 contains a wide range of tips and general information that will help the player survive in the world of UnderRail. Chapter four will introduce the player to crafting potions, ammunition or items. In the next part of the guide there is a description of the interface and all the necessary information about its functions. The 'earthquake' starts when you talk to him about stuff in his office. For this quest to appear you must have done a lot of Institute quests, and finally someone will tell you to talk to Lydia, which will in turn send you to Eidein for a promotion. In the second chapter, the player can read about character creation, statistics encountered in the game, skills and special abilities. Then you go back to Eidein and tell him about it. The first chapter is devoted to the mechanics of the game, such as: character control, the system of fighting in turns, movement points (MP) and action points (AP), as well as earning experience. This UnderRail game guide describes the most important aspects of the game and helps to understand the basics.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |